Deviant Slug (Piercer Variant)
Tiny Monstrosity, unaligned
Armor class 17
Hit Points 4 (2d4)
Speed 5ft., climb 5ft
STR 10 (+0) DEX 16 (+3) CON 5 (-3) INT 1 (-5) WIS 10 (+0) CHA 15 (+2)
Skills: Stealth +10
Senses: Blindsight 30ft., Darkvision 60ft., Passive Perception 10
Languages: None
False Appearance. When the deviant slug is attached to a creature it will change its colour to better match the target.
Spider Climb. The Deviant slug can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Drop And Attach. The deviant slug drops from where it was hanging having to roll a D20 to see i
Deviant soul (specter Variant)
Medium Undead, Chaotic Evil
Armor class 12
Hit points: 25 (7d6)
Speed 0ft., Fly 50ft (hover)
STR 1 (-5) DEX 13 (+1) CON 10 (+0) INT 16 (+3) WIS 11 (+0) CHA 18 (+4)
Damage Resistances: Acid.Cold,Fire,Lightning;Thunder;Bludgeoning,Piercing, and Slashing from non magical attacks
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Grappled, Paralyzed,Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Darkvision 60ft., Passive Perception 10
Languages: Understands all languages it knew in life but can't speak
Incorporeal Movement. The deviant soul can move through other c
What kind of game are we going for? by hampe753, literature
Literature
What kind of game are we going for?
And with that i mean what type of game style are we going for? are we going for a combat heavy game with a some escapes when the time comes, or are we going for an intrigue heavy game were you go and "fight" lords to become royalty, nobles or some other kind of authority(if it is a fantasy game we are going for). Or maybe the players want a more escape heavy game where it is escape after escape, and what kind of DID are we doing? Are the players the ones getting captured or are the players the ones capturing others?
Are we doing short games? (1-3 sesions) or are we going for longer games? (can take months if not years depending on the campai
Deviant Slug (Piercer Variant)
Tiny Monstrosity, unaligned
Armor class 17
Hit Points 4 (2d4)
Speed 5ft., climb 5ft
STR 10 (+0) DEX 16 (+3) CON 5 (-3) INT 1 (-5) WIS 10 (+0) CHA 15 (+2)
Skills: Stealth +10
Senses: Blindsight 30ft., Darkvision 60ft., Passive Perception 10
Languages: None
False Appearance. When the deviant slug is attached to a creature it will change its colour to better match the target.
Spider Climb. The Deviant slug can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Drop And Attach. The deviant slug drops from where it was hanging having to roll a D20 to see i
Deviant soul (specter Variant)
Medium Undead, Chaotic Evil
Armor class 12
Hit points: 25 (7d6)
Speed 0ft., Fly 50ft (hover)
STR 1 (-5) DEX 13 (+1) CON 10 (+0) INT 16 (+3) WIS 11 (+0) CHA 18 (+4)
Damage Resistances: Acid.Cold,Fire,Lightning;Thunder;Bludgeoning,Piercing, and Slashing from non magical attacks
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Grappled, Paralyzed,Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Darkvision 60ft., Passive Perception 10
Languages: Understands all languages it knew in life but can't speak
Incorporeal Movement. The deviant soul can move through other c
What kind of game are we going for? by hampe753, literature
Literature
What kind of game are we going for?
And with that i mean what type of game style are we going for? are we going for a combat heavy game with a some escapes when the time comes, or are we going for an intrigue heavy game were you go and "fight" lords to become royalty, nobles or some other kind of authority(if it is a fantasy game we are going for). Or maybe the players want a more escape heavy game where it is escape after escape, and what kind of DID are we doing? Are the players the ones getting captured or are the players the ones capturing others?
Are we doing short games? (1-3 sesions) or are we going for longer games? (can take months if not years depending on the campai